Nimbus and MFi controller mapping on iOS

By | Uncategorized

To support controllers in your iOS app, built with Unity, there’s not much you need to do. You simply connect the controller and read either floats or bools. MFi and why it is good Only MFi (made for iOS) controllers will work with an iOS device. For a controller to…

Read More

User testing Google Cardboard at a conference

By | VR | No Comments

Last week my work had a stand at Javazone, a developer conference with 3000 participants. I had been experimenting with Google Cardboard earlier and this was a great opportunity to test some ideas on a large crowd. It was a sort of virtual reality user test and I am happy to share some insights….

Read More